At this time several people have helped with the development of Pfhortran.
Loren Petrich, super-duper-Aleph One man, has added tons of features for Pfhortran to take advantage of. He has also supplied timely support for numerous code-related questions and is working on integrating Pfhortran with XML.
Rhys Hill, another super-guy, has worked on some optimizations for A1 and Pfhortran, and has also provided his brain for picking on occasion.
Matthew Hielscher is the first person other than myself to write Pfhortran instructions. His code, included in this release, allows Pfhortran to control the OpenGL fog color and depth, as well as change the midi soundtrack. Thanks Matt!
Mark Levin single-handedly added the ability to control monsters with Pfhortran.
I would like to personally thank the above mentioned and all the people on the Marathon Open Source development list, especially Jesse Simko for his faithful support and running the Marathon Open Source site.
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