Control Panels
Forge defined Control Panels as textures were added to walls in the Visual Mode. Three different but similar panels would appear depending on which texture was being added. Each had a drop-down menus for control panel type and permutation (what it was linked to) as well as check-boxes that regulated the behaviour of those panels.
In Pfhorge those panels have been combined into one and (at present) a wall is selected as a Control Panel in Normal Mode rather than Visual Mode by selecting the wall and checking the "Side is Control Panel" box in the Control Panel Inspector.
This activates the drop-down menu shown offering the different types of panel available as well as six check-boxes for modifying the individual properties of each panel. The Permutation menu is active when appropriate, containing the relevant tag numbers/names.
Pfhorge has also added a "Destructive Switch" available in the Aleph One programming but still remains unclear what this actually does.
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Introduction
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Configuration Editor
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