src.backend.wad.physics
クラス WPpxEntry
java.lang.Object
src.backend.Entry
src.backend.wad.physics.WPpxEntry
public class WPpxEntry
- extends Entry
weapons entry for physics models
- 作成者:
- koji
クラス java.lang.Object から継承されたメソッド |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
WPpxEntry
public WPpxEntry(Chunk chunk)
- constructor
- パラメータ:
chunk
-
read
public WPpxEntry read()
- load from data
write
public void write()
- オーバーライド:
- クラス
Entry
内の write
getAwaitReloadTicks
public short getAwaitReloadTicks()
setAwaitReloadTicks
public void setAwaitReloadTicks(short awaitReloadTicks)
getBobAmplitude
public int getBobAmplitude()
setBobAmplitude
public void setBobAmplitude(int bobAmplitude)
getChargedShape
public short getChargedShape()
setChargedShape
public void setChargedShape(short chargedShape)
getChargingShape
public short getChargingShape()
setChargingShape
public void setChargingShape(short chargingShape)
getCollection
public short getCollection()
setCollection
public void setCollection(short collection)
getFinishLoadingTicks
public short getFinishLoadingTicks()
setFinishLoadingTicks
public void setFinishLoadingTicks(short finishLoadingTicks)
getFiringIntensityDecayTicks
public short getFiringIntensityDecayTicks()
setFiringIntensityDecayTicks
public void setFiringIntensityDecayTicks(short firingIntensityDecayTicks)
getFiringLightIntensity
public int getFiringLightIntensity()
setFiringLightIntensity
public void setFiringLightIntensity(int firingLightIntensity)
getFiringShape
public short getFiringShape()
setFiringShape
public void setFiringShape(short firingShape)
getFlags
public short getFlags()
setFlags
public void setFlags(short flags)
getHorizontalAmplitude
public int getHorizontalAmplitude()
setHorizontalAmplitude
public void setHorizontalAmplitude(int horizontalAmplitude)
getIdleHeight
public int getIdleHeight()
setIdleHeight
public void setIdleHeight(int idleHeight)
getIdleShape
public short getIdleShape()
setIdleShape
public void setIdleShape(short idleShape)
getIdleWidth
public int getIdleWidth()
setIdleWidth
public void setIdleWidth(int idleWidth)
getItemType
public short getItemType()
setItemType
public void setItemType(short itemType)
getKickHeight
public int getKickHeight()
setKickHeight
public void setKickHeight(int kickHeight)
getLoadingTicks
public short getLoadingTicks()
setLoadingTicks
public void setLoadingTicks(short loadingTicks)
getPowerupTicks
public short getPowerupTicks()
setPowerupTicks
public void setPowerupTicks(short powerupTicks)
getPowerupType
public short getPowerupType()
setPowerupType
public void setPowerupType(short powerupType)
getReadyTicks
public short getReadyTicks()
setReadyTicks
public void setReadyTicks(short readyTicks)
getReloadHeight
public int getReloadHeight()
setReloadHeight
public void setReloadHeight(int reloadHeight)
getReloadingShape
public short getReloadingShape()
setReloadingShape
public void setReloadingShape(short reloadingShape)
getWeaponClass
public short getWeaponClass()
setWeaponClass
public void setWeaponClass(short weaponClass)
getWeaponsByTrigger
public TriggerDefinition[] getWeaponsByTrigger()
setWeaponsByTrigger
public void setWeaponsByTrigger(TriggerDefinition[] weaponsByTrigger)