Painter Minipack M1A1 (Netpack) 1.0
M1 Map Dude Wednesday the 1st of September, 2010
From way back in November 1995 comes this high carnage, high energy, high DPM collection of four mostly well-designed, extremely fun netmaps, now fully converted for use with M1A1, only.
- Portals...What? (pure insanity, in every way)
- X Marks the Spot! (battles royale)
- Watch Your Top Side! (interesting ways to die)
- Hold On To Your Pants! (complete mayhem)
Original M1 maps by Chris Painter.
12 downloads, 0 reviews, 8 screenshots, Rating: 0.0 ( 0.0 weighted )
M1A1: "History" Netpack Vol. 2 1.0
M1 Map Dude Monday the 30th of August, 2010
You'll definitely need to read the enclosed "Read Me" on this one, but in the meantime...
NOTE: The following maps are truly the stand-outs which deserve your special attentions: Home Pfhor the Holidays, Milestones, Pfhor a Few Dollars More, and The Woolen Mill. While the rest are absolutely fun and great in their own rights (or they'd not be here), these mentioned four are the cream of the pack (in the opinion of the converter...your mileage may vary, of course).
The Vol. 2 maps are:
- Evilution by Biks
- Festung by ProleByte
- Gilligan's Island by Chris Ashton
- Home Pfhor the Holidays by Nick Roemer
- Milestones by Randall Shaw
- Pfhor a Few Dollars More by Sriranga Veeraraghavan
- Pillars Unto You by Bruce Hartzler
- The Green Hills of Death by Chris Johnson
- The Woolen Mill by Phil Harvey
- Two Small Flames We Saw by Sriranga Veeraraghavan
Enjoy your carnage.
21 downloads, 0 reviews, 10 screenshots, Rating: 0.0 ( 0.0 weighted )
M1A1: Temple of the Pfhor (Netpack) 1.1
M1 Map Dude Thursday the 19th of August, 2010
NOTE: This October 1995 netpack has been converted to M1A1 as part of "The M1 Map Conversion Project" (see enclosed Read Me for details).
"Temple of the Pfhor" is action-packed and at times very dark. Maps in the pack are:
Temple of the Pfhor (excellent)
Drop In (very cool)
Warp 3.0 (so-so)
Cavern (fun-ish)
Busywork (carnage craziness)
Amazin' (so-so)
This M1A1 map-pack was designed with both carnage and visual aesthetics in mind. The weapons are easily accessible, and the ammo should be plentiful even with 8 players.
Original M1 version created by Ric Ewing.
Version notes:
Version 1.1 corrects lighting phase issue encountered in the M1A1 conversion and also merges proper M1A1 physics into each map.
37 downloads, 0 reviews, 7 screenshots, Rating: 0.0 ( 0.0 weighted )
M1A1: Night on the Town... (Solo) 1.2
M1 Map Dude Thursday the 19th of August, 2010
NOTE: This September 1995 map has been converted to M1A1 as part of "The M1 Map Conversion Project" (see enclosed Read Me for details).
A nighttime Pfhor city scene. A solo adventure with no real goal aside from fun and exploration. Challenging; nice to look at.
Original M1 version by Stephen Ritchie.
Version notes:
Version 1.2 corrects lighting phase problem from M1A1 conversion (building searchlight now "rotates" properly) and adds merged M1A1 physics.
40 downloads, 2 reviews, 3 screenshots, Rating: 3.0 ( 3.1 weighted )
M1A1: "History" Netpack Vol. 1 1.0
M1 Map Dude Wednesday the 18th of August, 2010
By popular demand, the The M1 Map Conversion Project has been rebooted.
Starting now, all further releases of converted M1 maps will be realized as "Netpacks" of ten (10) maps each, and with M1A1 physics merged.
In this Netpack:
- Amalgam by Thomas Samson
- Mercy Cross by Travis Cossel
- Pfhactory by Randy Reddig
- Pfhinale by Randy Reddig
- Pfhor Ball, Corner Pocket by Michael K. Neylon
- Pfhorever by Randy Reddig
- Platform by Kendall Redburn
- Revelations (All Will Be Revealed) by Daniel Loebl
- The Cyborg Quadrille by Justin Burns
- Villa Banzai by Lincoln Lydick
The enclosed Read Me contains convenient links to all the current versions of M1A1 (the "Special Edition" release), its hi-res textures, and other assorted items.
"Hats-off" to the old-time Marathoners who started it all.
Enjoy.
28 downloads, 1 review, 10 screenshots, Rating: 5.0 ( 5.25 weighted )
M1A1 Physics Model 77.7
President People Tuesday the 17th of August, 2010
Found this in the "M1A1 Mapmaking Kit" in the Aleph One utilities section of the Battlecat's Litterbox.
I tried out each of M1 Map Dude's uploads with these and didn't have an issue.
Version notes:
Merge this in your M1A1 maps.
19 downloads, 0 reviews, 1 screenshot, Rating: 0.0 ( 0.0 weighted )
M1A1: StarScape DDS 1.0
M1 Map Dude Monday the 16th of August, 2010
2048x1080: An improvement upon the original M1A1 "stars" background image, this is a slight upgrade of the excellent "Hi-Rez Landscape (Stars)" file uploaded by Phil Demkeston on the Lh'owon Ar'kives (minor smears and hazing were repaired).
You can, of course, use this same DDS file in any version, flavor, or scenario of Aleph One by moving the file to the appropriate folder per A1 flavor.
27 downloads, 0 reviews, 0 screenshots, Rating: 0.0 ( 0.0 weighted )
Dave demo v0.2
Destiny Friday the 6th of August, 2010
This'll be my first thing ever posted online. 9 level demo no pictures yet or chapter art. All made with old Marathon tools. Please rate and comment and tell me what else should be in it. btw this is for M1A1 for people who don't want their computers to crash!
Version notes:
Fixes some errors. Adds enforcers to alien level. Addes a 9th level.
56 downloads, 5 reviews, 0 screenshots, Rating: 1.6 ( 1.15 weighted )
No PiD
treellama Saturday the 6th of February, 2010
This plugin fixes the M1A1 PiD opening, making you start at the correct spot in Arrival.
Create a Plugins directory and drop this zip file in it. Requires Aleph One 0.23.
263 downloads, 6 reviews, 1 screenshot, Rating: 5.0 ( 6.5 weighted )
m1redux 1.0
tim4i Thursday the 27th of August, 2009
Refreshed in-hand Weapons, Ammo & Item Pickups for Marathon 1 AlephOne (M1A1).
-Basically updated graphics for large resolution screens.
-New Ammo & Item Pickups.
-In-hand weapons have be refreshed to remove the 'box' effect, while still keeping to the original graphic.
-This MOD is arranged in folders. If you don't want the updated rocket projectiles. Delete the rocket folder in m1redux directory. If you don't want the refreshed in-hand weapons. Delete the weapons folder instead. etc..
This is my first MOD - Enjoy..
NOTE: You need OpenGL to run this pack.
NOTE: Some sprites are courtesy of Visciom. They are his original art, and are used in this MOD under agreement.
Version notes:
Initial Release.
-Please post comments / bugs on Pfhorums.
http://www.pfhorums.com/index.php?showtopic=4442&st=40

