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Unofficial Co-Op 2.0 - 1.0 Edition 114.svn

tim Monday the 25th of August, 2008

The number one comment I hear when hosting the Co-Op 2.0 Lua script is, "I really miss the old script."

Now, with the Co-Op 2.0 - 1.0 Edition script, those players will feel right at home.

This modified script spawns players with full health. By default, players will be "slaved" to the host's beacon, simplifying the teleport system for new players. The HUD elements from the original script also return, showing deaths, kills, and enemies remaining. While in the map view, helpful text explains how to set beacons, change targets, and initiate a teleport. Also, this script crashes more often.

9 downloads, 1 review, 0 screenshots, Rating: 5.0 ( 5.25 weighted )

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Paradise Lost VII

RyokoTK Friday the 15th of August, 2008

Scb1

Paradise Lost is a personal project based around the joining of two mapping elements usually at odds: straightforward, high-quality gameplay and complex architecture.

Version notes:

  • Two new maps: Fatal Tragedy and Fortress Morrolan
  • Balance tweaks on Metropolis Part I, Hydro City, and Darkest Insurrection
  • Adjusted Hydro City to make it run better on older machines

439 downloads, 9 reviews, 12 screenshots, Rating: 4.875 ( 6.775 weighted )

Write a review | Tags: emfh koth ktmwtb

Victory Dance VI

RyokoTK Tuesday the 12th of August, 2008

This is the result of the Summer 2008 mapmaking contest. It includes six maps. Winners include $lave, CryoS, and Treellama.

56 downloads, 2 reviews, 0 screenshots, Rating: 3.0 ( 3.1 weighted )

Write a review | Tags: emfh

Weapon Enhancement Pack 1.4.1

Visciom Tuesday the 5th of August, 2008

Picture-7

The Weapon Enhancement Pack replaces the weapon, ammo, blood, and explosion sprites with new HD ones.

NOTE: OpenGL must be enabled to use this pack

System Requirements:

  • OpenGL compatable video card (32MB of VRAM or higher recommended)
  • 22MB of HD space
  • Latest version of Aleph One recommended

Changes/Fixes

  • Added motion blur to shell casings
  • Added more detail to the Missile Launcher
  • Added F'lickta blood
  • Added impact sprites for drones, enforcers, and hunters
  • Improved the scope on Magnum Pistol
  • Other minor improvements

Version notes:

1.4.1 resolves an issue with Windows Vista having problems extracting the files from the WEP zip archive.

879 downloads, 7 reviews, 4 screenshots, Rating: 4.85714 ( 6.50714 weighted )

Write a review | Tags: weapon

MapDamager Lua .2 != .20

W'rkncacnter Friday the 1st of August, 2008

Best with 3-5 players.

Version notes:

Didn't I already put in a description?

74 downloads, 15 reviews, 0 screenshots, Rating: 1.15385 ( -0.596154 weighted )

Write a review | Tags: fun

Visual Mode.lua 2.0.1

treellama Monday the 21st of July, 2008

Visual_mode

Visual Mode.lua allows you to texture maps in Aleph One. It supports almost all features of Forge's visual mode, plus co-op texturing, OpenGL, multiple texture sets, and more. Requires Aleph One 0.20.1.

Version notes:

Fixed no textures mode

174 downloads, 4 reviews, 1 screenshot, Rating: 5.0 ( 6.0 weighted )

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lolgametypes 7.2 Alpha 4 GOLD EDITION

W'rkncacnter Saturday the 19th of July, 2008

Slave_lua

This is a pack of 3 Lua gametypes that I created. Last Man on the Hill, Elimination and Hill Elimination. The readmes are included with each gametype, so you know the rules and how they each work.

The new version of the scripts use a lua method for viewing the screen of another player instead of using cameras. This should solve the problem with glitchy views when the camera goes above the ceiling. The name of the person you're following is now displayed in the normal spot on the HUD.

116 downloads, 0 reviews, 1 screenshot, Rating: 0.0 ( 0.0 weighted )

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VacBob War v1.1

chinkeeyong Thursday the 17th of July, 2008

A hilarious physics model which turns every monster into a VacBob while retaining friend/enemy data, from Ticks to Juggernauts. Works best on netmaps or novelty maps like the A1 map pack; I love testing this out on The Keep. Includes an optional MML script which turns the player into a VacBob as well as correct the motion sensor and overhead map to display every monster as a Bob.

To BOB: I can't make the player look like a Bob, unfortunately, since it's an intrinsic limit of the engine. To turn it off, take it out of your scripts folder.

72 downloads, 1 review, 0 screenshots, Rating: 3.0 ( 3.05 weighted )

Write a review | Tags: utility

Forceful Anthem 1.0.0

nameless Saturday the 12th of July, 2008

A Netmap that was built and almost abandoned because of lack of time , about a small - XS map.

65 downloads, 0 reviews, 0 screenshots, Rating: 0.0 ( 0.0 weighted )

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Jump Script 1.2

Megabyte Friday the 11th of July, 2008

This script uses the microphone button to jump. It will only allow you to jump while on the ground so you can't go flying across the map.

Be sure to this host with microphones off.

Version 1.1: Now makes a grunt sound when you jump and has cleaner beginning text (uses overlay instead of print).

Version 1.2: Now the microphone wont interfere with the sound. This should be the final version.

124 downloads, 3 reviews, 0 screenshots, Rating: 5.0 ( 5.75 weighted )

Write a review | Tags: ctf emfh koth ktmwtb script solocoop