3D Examples Pack
treellama Thursday the 2nd of September, 2010
A zip file version of the old 3D Examples from the early days of Aleph One. Includes a plugin containing 3D models of columns and lights, and two maps for trying it out. Files originally created by "binhqx", and still available in .sit form here:
"Link":http://homepage.mac.com/binhqx/AlephOne3D_Examples.sit
7 downloads, 1 review, 2 screenshots, Rating: 5.0 ( 5.25 weighted )
Painter Minipack M1A1 (Netpack) 1.0
M1 Map Dude Wednesday the 1st of September, 2010
From way back in November 1995 comes this high carnage, high energy, high DPM collection of four mostly well-designed, extremely fun netmaps, now fully converted for use with M1A1, only.
- Portals...What? (pure insanity, in every way)
- X Marks the Spot! (battles royale)
- Watch Your Top Side! (interesting ways to die)
- Hold On To Your Pants! (complete mayhem)
Original M1 maps by Chris Painter.
12 downloads, 0 reviews, 8 screenshots, Rating: 0.0 ( 0.0 weighted )
Turret Defense Scenario .01
RAITHE Tuesday the 31st of August, 2010
This is the original turret defense solo scenario I never completed because I tried to make a .lua script that would work for multiple levels (my comp was too old for Atque). Anyway The 2nd level is pretty much not worth playing.
Version notes:
one day I might finish this, but for now, here's a concept you can use in a game if you'd like. I wouldn't use the script, since it uses the old .lua language and it's pretty messy.
10 downloads, 0 reviews, 0 screenshots, Rating: 0.0 ( 0.0 weighted )
Pop'ems (aka Popems) 1.1
treellama Tuesday the 31st of August, 2010
Pop'ems is a pack of 7 high-powered Aleph One net maps. They all have missile launchers, shotguns, assault rifles, and many of them have SMGs and flamethrowers as well. One map was a net map contest winner, and two others were runners up.
Version notes:
CFA 3000: Added hill
Werefrog: Texture updates, added hill
Scarbo: Added second lift out of SE room
Days of Wine and Roses: Broke up hallway of death, tamed siren
592 downloads, 2 reviews, 7 screenshots, Rating: 5.0 ( 5.5 weighted )
Power Drive 1.4.0
RyokoTK Tuesday the 31st of August, 2010
Power Drive is a map pack with an experimental concept: to take the focus away from the powerful weapons and put strength in the little guys. 14 maps in total.
Has embedded MML/Lua for Quake-style health kits.
Version notes:
Adds two maps. Significantly alters how powerups work.
538 downloads, 2 reviews, 6 screenshots, Rating: 4.0 ( 4.3 weighted )
Cool i guess 1.2
Tresh Monday the 30th of August, 2010
This is a physics file that modifies weapons and also the friends and enemies that the aliens have! Plz rate, comment and make sugestions!
Version notes:
Changed the fusion pistol shoot, changed the smg shoot so u can see what is in front of u!
20 downloads, 4 reviews, 0 screenshots, Rating: 5.0 ( 6.0 weighted )
M1A1: "History" Netpack Vol. 2 1.0
M1 Map Dude Monday the 30th of August, 2010
You'll definitely need to read the enclosed "Read Me" on this one, but in the meantime...
NOTE: The following maps are truly the stand-outs which deserve your special attentions: Home Pfhor the Holidays, Milestones, Pfhor a Few Dollars More, and The Woolen Mill. While the rest are absolutely fun and great in their own rights (or they'd not be here), these mentioned four are the cream of the pack (in the opinion of the converter...your mileage may vary, of course).
The Vol. 2 maps are:
- Evilution by Biks
- Festung by ProleByte
- Gilligan's Island by Chris Ashton
- Home Pfhor the Holidays by Nick Roemer
- Milestones by Randall Shaw
- Pfhor a Few Dollars More by Sriranga Veeraraghavan
- Pillars Unto You by Bruce Hartzler
- The Green Hills of Death by Chris Johnson
- The Woolen Mill by Phil Harvey
- Two Small Flames We Saw by Sriranga Veeraraghavan
Enjoy your carnage.
21 downloads, 0 reviews, 10 screenshots, Rating: 0.0 ( 0.0 weighted )
Drone.lua 1.01
RAITHE Sunday the 29th of August, 2010
This is a script, physics model, and shapes file that, when all are loaded, simulates being a drone (IMPORTANT: Make sure the map you are using doesn't have a physics model merged). Use the mic key (spacebar is good) to move and look up or down to change altitude. when the mic key is off, you are stationary and cannot move. Use the cycle weapons forward and backward to dodge right and left (dodging is pretty buggy at the moment, working on a solution). The more repair chips you have (uplink chips), the faster you will regenerate health. The drone bolts you fire have a homing system that homes towards the last enemy you aimed at (to turn this off, open the script and set "enabled" to "false"). I'm working on making this multiplayer, but for now that is totally a NO. KNOWN BUGS: when you land on the floor, you usually are stuck there and cannot go up again, but you can still move around on the level you are at (if you go off a ledge or go up a level (floor-wise) you'll be able to take off again).
Once I'll be satisfied with how this one turns out, I'll move on to a juggernaut one.
13 downloads, 1 review, 3 screenshots, Rating: 5.0 ( 5.25 weighted )
Physics Editor One J 1.1.6
HogePiyo454 Sunday the 29th of August, 2010
A tool to create or modify Physics Model Files of Marathon - AlephOne.
Version notes:
You can copy and paste between entries from in Edit menu.
680 downloads, 0 reviews, 1 screenshot, Rating: 0.0 ( 0.0 weighted )
M1A1: Temple of the Pfhor (Netpack) 1.1
M1 Map Dude Thursday the 19th of August, 2010
NOTE: This October 1995 netpack has been converted to M1A1 as part of "The M1 Map Conversion Project" (see enclosed Read Me for details).
"Temple of the Pfhor" is action-packed and at times very dark. Maps in the pack are:
Temple of the Pfhor (excellent)
Drop In (very cool)
Warp 3.0 (so-so)
Cavern (fun-ish)
Busywork (carnage craziness)
Amazin' (so-so)
This M1A1 map-pack was designed with both carnage and visual aesthetics in mind. The weapons are easily accessible, and the ammo should be plentiful even with 8 players.
Original M1 version created by Ric Ewing.
Version notes:
Version 1.1 corrects lighting phase issue encountered in the M1A1 conversion and also merges proper M1A1 physics into each map.

