Marathon Infinity
Capture the Falg 1.0.1
irons on Jan 7th 2012
This script adopts W'rkncacnter's CTF script to the newer API. See the readme, the original CTF script, and the Magenta Filter maps for more information.
Notes for version 1.0.1:
Adds messages for events like flag pickup, flag drop, and point scoring.
139 downloads, 4 reviews, 1 screenshot, 5.0 rating
Cranch Wire Sunday 1.2
gortunit on Jan 1st 2012
12 Infinity Net Maps
“Nothing showed off scale, beyond the Nerve Compression hanging in the edge of Danger. But he could not worry about the Nerve-box. That always came through cranching."
- from Scanners Live in Vain by Cordwainer Smith, 1950
Notes for version 1.2:
Re-added three maps from v1.0. Renamed one of these maps: The First Effect, Tombo the Unicycling Gorilla (new name), and Cut from Desire and Pain. Added custom shapes to Tombo.
Added two new maps: Sister Mary Balrog and Televised Feedlot.
Adjusted some weapons, sounds, lighting, architecture and textures in maps from v1.1.
651 downloads, 8 reviews, 16 screenshots, 3.6 rating
Etan's kcap 0.1
Unclenate on Dec 28th 2011
Map Pack 2
The Cool Guy on Dec 24th 2011
Marathon Aeon 1.10
Dugit on Dec 24th 2011
This is the public beta of an ongoing solo scenario project. So far, seventeen levels have been made, containing twelve full solo levels and a net map. Enjoy.
Contained are all the scenario files, along with music. Included is the Total Weapon Enhancement Pack as standard, with altered alien weapon DDSs. Latest Aleph One is required. Operates stand-alone.
Please can you review it? This is a beta after all, and it'll be greatly appreciated for future reference. ß)
Notes for version 1.10:
I was going to save up all the new additions for the 2.0 release. But hey. It's Christmas. ;)
1.10
- XBLA HUD added
- Goran's Hi-Res Landscape Plugin added (modified)
- Terminal glitch on Words Which I Command and Jjaro Jjaro Evolution fixed
- Textural oversights on Lapsus Linguae, Vae Victis and Command fixed
1.9
- Two new full solo levels
- Gameplay enhancement on all main solo levels (generally more difficult rather than easier)
- 3x Canister DDS made blue rather than purple (oops)
- Expanded texture files
- Music files heartily expanded
- Loads of smaller fixes
- All teleportation errors fixed
837 downloads, 7 reviews, 15 screenshots, 4.7 rating
Lava Fight 2 .SceA
The Cool Guy on Dec 23rd 2011
Mosh Pit Mirage 2 .SceA
The Cool Guy on Dec 23rd 2011
Hardfall.lua 1.1 1.1
Tfear7 on Dec 17th 2011
Simple lua script where the player will take damage from a significant fall, adapted from Cheat.lua, also allows jumping with the microphone key and plays sounds from large falls.
Notes for version 1.1:
Bug Fixes - Damage from fall occurs almost immediately upon landing, there is no longer and unrealistic delay.
Damage occurs from a fall beneath liquids now.
24 downloads, 0 reviews, 0 screenshots, 0.0 rating
HardFall.lua 1.0
Tfear7 on Dec 10th 2011
Simple lua script where the player will take damage from a significant fall, adapted from Cheat.lua, also allows jumping with the microphone key and plays sounds from large falls.
Notes for version 1.0:
Initial Release
Known Bugs - If player falls from a significant height in media the players damage is delayed until leaving the media.
77 downloads, 1 review, 0 screenshots, 5.0 rating
Alternate Player Colors 1.0
DADDY Z3RO on Dec 10th 2011
Made this shapes file really quickly in ShapeFusion, they hopefully will interest someone who did not find MI's default color palette for players to be to their liking.
I would do this for M2 as well, but the HD players are just too nice, and recoloring them would kill me. Although if there is a way to recolor them instantly, it would be much appreciated to know.
Notes for version 1.0:
first release.