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Tagged 'Plugin' ordered randomly

For mapmakers testing their terminal scripts, this Lua console command will set the current level's completion state to "finished". Install this solo Lua plugin and type 'complete_level()' in the console to satisfy any mission requirements.

Note: the command may make the level unplayable. See the included Read Me file for more information.

2,086 downloads, 0 reviews, 0 screenshots

Pepper HUD 1.0

W'rkncacnter on 08/05/2023

Screenshot titled "Peppers"

This is a slightly modified version of the Default HUD created by Hopper: https://simplici7y.com/items/m2-default-hud/

This is meant for people that want the HUD to be small, but not obscure parts of the game world. If you are bothered by the black bar this usually leaves, it can be filled in with artwork. I've included several options for artwork in the resources/extra_images folder. Or you can create your own.

To size the HUD, you can use the typical HUD sizes in the options. However, they will all be smaller than the default HUD, as one of the goals of this plugin is to maximize the game world view.

The normal HUD also typically leaves black bars on the sides depending on your resolution and settings, and this HUD attempts to eliminate that from happening.

Notes for version 1.0:

If you downloaded a PepperHUD that was floating around from a long time ago, you should get this new version.

650 downloads, 1 review, 3 screenshots, 5.0 rating

Screenshot titled "Yoga Fire!"

A plugin for the original weapons-in-hand graphics for Aleph One, featuring: - Different looking muzzle flash with blended edges. - Motion blur on certain frames, including bullet shells and the fists. - An optional translucent scope effect for the magnum.

Works with both Marathon 2 and Marathon Infinity!

Notes for version 1.5:
  • Removed black halo around edges of the optional graphics for the Marathon 2 SMG.
  • Optional graphics for the Marathon 2 SMG have been made powers of 2.

3,818 downloads, 6 reviews, 5 screenshots, 4.7 rating

Trojan M2 HUD 1.0

jamos05 on 10/07/2020

Screenshot titled ""

Port of the Trojan M2 HUD to work with the latest release of Trojan for Aleph One. Fills the screen more than the original M1 HUD, but not as much as the Trojan Fullscreen HUD.

Note that there is a known issue with the Alien weapon not connecting to the right side of the screen. See https://github.com/Aleph-One-Marathon/alephone/issues/222

Notes for version 1.0:

1.0 -- Original release

1,357 downloads, 0 reviews, 2 screenshots

Screenshot titled ""

This is a modification of Hopper's XBLA HUD for Marathon 2 and Infinity, this time designed for Eternal X.

Notes for version 1.0.1:

Fusion pistols are rotated correctly and look better.

2,658 downloads, 1 review, 5 screenshots, 5.0 rating

Eat The Path 1.1

W'rkncacnter on 01/07/2023

Screenshot titled "Automap Tracking"

Finally, a plugin that ruins mararthon.

This is a plugin for any marathon scenario that will act kind of like GPS navigation when activated. It can show just about any worthwhile objective on the map, and in most cases lead you directly to them.

This is a huge cheat, so it's not really recommended if you want the "true" marathon experience. It's for people that either don't have the patience to navigate through mazes themselves, or for people that just want to make sure they found everything on a given level. It can be very useful for tracking down all secrets.

Notes for version 1.1:
  • Added ability to permanently ignore certain items and monsters
  • Handle jumping gaps better in some limited cases

998 downloads, 5 reviews, 2 screenshots, 5.0 rating

Screenshot titled ""

There were some manual edits done to the fighter shapes to keep their staves/glow maps consistent between frames. The inconsistencies were obvious with the higher definition monsters, so thanks to Aaron for cleaning up the originals.

1,414 downloads, 3 reviews, 7 screenshots, 5.0 rating

Visual Mode 3.0.2

treellama on 01/20/2024

Screenshot titled ""

Visual Mode is a plugin that allows you to texture maps in Aleph One. It supports almost all features of Forge's visual mode, plus OpenGL, multiple texture sets, and more. Requires Aleph One 1.7.

Notes for version 3.0.2:

Changes:

  • Adds Jjaro wires and chip insertion
  • Fixes "wep only" control panel editing
  • Adds new transfer modes from Aleph One 1.7

Aleph One 1.7 is now required!

5,885 downloads, 17 reviews, 1 screenshot, 4.7 rating

Screenshot titled "preview"

This plugin replaces all the textures in marathon infinity's water set with 512x512 versions. I have sought to stay true to the originals and I hope it shows. Version 2 includes major updates to all textures. Bump maps are now supported. Make sure to check that out!

Notes for version 2.2:

2.0 Updates to all textures and new bump maps.

2.01 Fixed missing light on switch

2.1 Added animated water. Replaced bitmap 07 with png to fix color issue.

2.2 Updated Read Me. Moved animated water to a separate plugin.

3,069 downloads, 0 reviews, 1 screenshot

Marathon Theme 20120128

treellama on 02/10/2012

Screenshot titled ""

A theme I created based on the Marathon menu screen. Install by copying the zip file into your Plugins directory.

Included in the Marathon all-in-one download.

2,362 downloads, 0 reviews, 2 screenshots

Screenshot titled ""

Marathon Infinity monsters and scenery upscaled with Pixelmator Pro's ML Super Resolution AI upscaler.

Will work with M2 as well.

Upscaled factor is 3x which is perfect for 1080p.

1,421 downloads, 0 reviews, 2 screenshots

Screenshot titled "Scatter rifle"

As the title says, Hd Weapons for eternal.

READ THE INSTALLATION INSTRUCTIONS, otherwise this won't work properly.

Notes for version 1.0:

first release, please report bugs in pfhorums thread!

2,214 downloads, 2 reviews, 3 screenshots, 5.0 rating

UESC Marathon 1.0

Dodopod on 08/26/2011

Screenshot titled "Preferences"

A theme designed around the menu screen of Marathon 1.

2,674 downloads, 1 review, 4 screenshots, 5.0 rating

XBLA Monsters Plugin 20120128

treellama on 02/10/2012

Screenshot titled ""

This plugin contains the HD monsters that come with the Xbox Live Arcade game Marathon: Durandal, created by Freeverse software. It is also included in the all-in-one download of Marathon 2.

This plugin will only work with Marathon 2.

2,532 downloads, 1 review, 1 screenshot, 5.0 rating

This plugin replaces all Pfhor textures with a combination of the Marathon 2 and Infinity versions into single textures. The result maintains Marathon 2's bright colors, and adds many details from the Infinity textures.

The plugin will work with either Marathon 2 or Marathon Infinity Shapes (or any scenario that leaves the Pfhor texture set unmodified).

Questions, comments, bugs? Post on the Pfhorums.
http://www.pfhorums.com/index.php?showtopic=10009

Notes for version 2.0:

Version 1.0: Initial Release

Version 2.0: Plugin expanded to replace the entire Pfhor texture set, various improvements throughout the pre-existing textures.

2,594 downloads, 2 reviews, 0 screenshots, 4.5 rating

plugin for terminals to not work anymore

it breaks them

344 downloads, 2 reviews, 0 screenshots, 3.0 rating

M2 Pepperscapes 🌶️

W'rkncacnter on 04/01/2024

Screenshot titled ""

Tired of seeing the same 4 landscapes over and over when playing marathon 2? Why not give each level its own unique landscape?

Just put this into your Marathon 2 Plugins folder. You'll never know how you lived without it.

418 downloads, 1 review, 2 screenshots, 5.0 rating

Screenshot titled "Pfhor scoutship has been moved to the backdrop and replaced with a transport"

This 360° wrap-around starscape replacement shows the stars as they would appear in the Tau Ceti system on July 3, 2794 at 0839 UTC, as well as a few local objects likely to be visible.

The stars, colony, and positions of planets have been rendered by Celestia, the open-source universe explorer. Using data on the planets known to be orbiting Tau Ceti, I made a few tweaks within real parameters to make things more comfy for our Martian colonists.

Remember the pink-brown planet from the Pfhor chapter screen? It's now an ice giant around which the colony orbits. Or is it a water giant? Celestia says it's 40F up there. Whatever, it's like Uranus, execpt smaller, warmer, and not sideways.

The huge blue planet is the colony moon, 1300 km below. I tried to put the Marathon in as high an orbit as possible while still being close enough to be an easily reached space station.

You can see Sol in the screen shot from G4 Sunbathing. It's just above and to the left of the right gantryway, or just below and to the right of Arcturus, slightly brighter than the surrounding stars.

On Marathon levels, your point of view will be from the Marathon's surface. The Scoutship will be part of the backdrop, while the scenery item is replaced by the unused slave transport sprite. On Pfhor levels, you view from an alien ship surface, and the Marathon sprite has been enhanced.

Software used: 1 - Gravitation to find a stable orbit for the moon, 2 - Celestia to produce renders, 3 -Hugin to stitch them together into a panorama, 4 - GIMP for postprocessing and Marathon's surface texturing.

To install, please drop the zip file into your appropriate plugins folder. Also, make sure that in Preferences > Graphics > Rendering Options, that "Replacement Texture Quality" for Landscapes is set to "Unlimited."

Notes for version 3.0:

-New landscape for Pfhor levels -Corrected star orientation on Pfhor levels -Removed floating Marathon logo -Restored & enhanced Marathon sprite -Shortened plugin UI name -Fixed Windows compatibility (I hope)

2,327 downloads, 1 review, 3 screenshots, 4.0 rating

Screenshot titled "Preview (click to animate)"

Back when items were strictly 2D sprites, there was little reason to care about their facing angle. We now have plugins that replace items with 3D models, yet in nearly all existing maps all weapons and ammo face the same direction.

This plugin addresses this cosmetic oddity by making all items slowly rotate (yaw), as seen in other shooters like Quake and Unreal. The 2D sprites were easy to identify because you could see them in profile from any angle. This animation restores that property, and the movement also makes them stand out more. Unfortunately, because the script physically manipulates the items in the environment, it's only expected to work in single player.

I've been using this for myself ever since thedoctor45 released his excellent 3D items plugin in February 2012. However, it's very simple and should work with any 3D items, for any scenario. Anyone making a "3D items" or similar plugin is welcome to bundle this into their work; one look at the lua and you'll see how simple the effect is to create.

2,428 downloads, 2 reviews, 1 screenshot, 5.0 rating

Basic HUD 1.2

treellama on 05/01/2024

Screenshot titled ""

This is a basic fullscreen HUD for any scenario that uses the default Marathon 2 or Infinity HUD, and doesn't come with its own HUD. It attempts to make as few assumptions as possible, which allows it to work on a wide variety of scenarios, but is a little ugly. See the screenshots for details.

Software mode works but is even uglier due to the inability to circle clip the motion sensor.

Normal/Double/Largest preference is supported, but the plugin will try not to cover too much of the weapons. Double isn't enabled until 2k, and Largest is really only useful at 4k.

Based on the Default HUD script by Hopper.

To install, create a Plugins directory next to the Scripts directory in the scenario you want to add it to, and copy this zip file to the Plugins directory.

Notes for version 1.2:

Changes:

  • Supports normal/double/largest preference

1,639 downloads, 2 reviews, 4 screenshots, 5.0 rating